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Fl studio manual pdf downloadFL Studio Online Reference Manual -
To load an effect plugin choose a free slot and open the effect slot menu on that slot and select a plugin from the Favorites list. At the top of the menu there are also options to Open the plugin picker FX are on the right , Browse plugin database etc, if you need to access plugins not yet set as Favorites. NOTE: Once an effect is loaded on any slot in a mixer track the FX icon will light orange on that track to let you know effects are loaded clicking on the FX icon will disable all effects in the track.
Left-click on the plugin name to open and close its Plugin Settings screen. Some plugins have a generic interface like the Fruity Reverb 2. Others have more complicated looking controls like Fruity Limiter. Most plugins come with their own help, so we won't go into how to use the controls here. Why not play with them all to see what they do? Sending Sound to the Mixer. Any effects placed in the Master Mixer Track will be applied to all the sounds in the song.
What are all those wires and knobs at the bottom of the selected track? You can send audio from one Mixer track to any of the others. Sidechain sends happen when you turn the audio to minimum. These are useful for some FX that can use sidechains like Fruity Limiter. The order in which you add effects plugins decided in what order the FX are applied to the signal.
Think of it this way — the signal enters the top of the FX stack and leaves the bottom. So Delay above a reverb would mean the delay sits in a wash of reverb. Reverb above delay means the reverb tail is chopped up and delayed. To make it easier to experiment with effects order, FL Studio has a simple function to move an effect up or down in the effects chain. A quick way is to place your mouse cursor over the FX slot and scroll your mouse wheel. No wheel? A sidechain means a sound from one mixer track can be passed directly to a specific effect on another, a direct connection.
Normally sound goes from slot 1 to As mentioned, you can get on-line help for all of the FL Studio Plugins, but here's a quick rundown on what they all do sorted by category —.
You can use these to automatically move knobs and sliders on your synths and effects. A helping hand! Fruity Formula Controller included - Define your own controller functions using mathematical formula.
Fruity X-Y Controller included - Control two parameters simultaneously with your mouse. Usually they can be used to make tracks louder , punchier, bass fatter or to make a vocal more clearly audible over the music.
Fruity Compressor - Control volume peaks and fatten sounds. Fruity Limiter - Single included - band maximizer, compressor and limiter. Maximus Multiband Maximizer - Heavy weaponry for the loudness war.
Fruity Multiband Compressor - Control volume peaks and fatten sounds in three independent frequency bands. Fruity Soft Clipper - Easy included - to included - use volume limiter. Soundgoodizer - It's shiny, it's good! Delays and echoes are particularly effective when they are tempo synced. That is, the echoes fall in time with the beat. Fruity Delay - Create echoes. Fruity Delay 2 - Create echoes with echo filtering options. Fruity Delay Bank - Create complex echoes and filtering. The classic electric guitar sound is heavily based on distortion effects.
These add a fuzzy raspy tone to any input. You can even use them to make your voice sound like a guitar. Fruity Blood Overdrive - Create distorted guitar effects. Fruity Fast Dist - Easy-to-use distortion plugin. Fruity Squeeze - A Bit-reduction and sample skipping plugin. Fruity WaveShaper - Define your own distortion curves. FL Studio comes with a range of very sophisticated EQ effects that allow you to sculpt the tone of sounds right down to specific frequencies.
For example rather than turn up the bass, you can turn down the treble. Filtering is a special case of EQ but generally these are designed to be automated or create sweeping effects. Fruity Delay Bank - Filter delays and echoes. Fruity Fast LP - Easy-to-use low pass filter which cuts high frequencies. Fruity Filter - Easy-to-use filter. Fruity Free Filter - Easy-to-use variable state filter.
Fruity Vocoder - Sound like a robot or make a synth 'talk'. Vocodex - The last word in vocoding. Like filtering these effects provide automated sweeping changes to the sound, but affect only narrow frequency bands. You will instantly recognize all of these effects as they are some of the most popular in music. Fruity Chorus - Create multiple detuned copies of the original sound, adding depth and weight.
Fruity Phaser - Make sounds like a jet passing at high altitude phase cancelling. Fruity Flanger - A more intense version of Fruity Phaser. Fruity Flangus - Advanced flanger effect. Use a delay with some short echoes. Fruity Convolver - 'Borrow' rare and exotic recording locations and use their sound as your own. Fruity Reeverb - Simulate acoustic spaces such as a concert hall or bathroom.
Fruity Reeverb 2 - An even better way to simulate acoustic spaces. Edison Convolution Reverb - Apply real-space acoustic fingerprints to audio non realtime. This is a collection of effects that perform specific tasks as described.
Edison - Wave editor. Fruity Balance - Position sounds in the stereo field. Fruity dB Meter - Show volume in a nerdy way. Fruity LSD - Access the synthesizer built into your soundcard. Fruity Mute 2 - Turn noises off. Newtone - Pitch editor and correction. Fruity NoteBook - Make notes in your project synced to the playback position. Fruity PanOMatic - Move sounds in the stereo field automatically.
Fruity Phase Inverter - Invert the direction of a wave relative to the original. Pitcher - Pitch correction and harmonization. Fruity Scratcher - Simulate turntables. Fruity Send - Siphon a sound from any point in the FX chain to a 'send' track. Fruity Spectroman - See what your sounds look like sonograph. Fruity Stereo Enhancer - Simulate or enhance stereo effects. Gross Beat - Play with time scratching, stuttering, glitch, gating, etc.
ZGameEditor Visualizer - Visualization effect with movie render capability. You can automate any of the existing presets or even program your own. Wave Candy - A flexible audio analysis and Visualization tool. Put it in the Current C mixer track. If a plugin has built in presets you can access them through the presets section of the effects menu as seen above, or by using the little arrows top right corner of the plugin window as with the synthesizer plugins. You can create your own presets by clicking save preset.
When you do this, FL Studio saves the positions of all the plugin controls so that you can get that exact effect sound back again later. If you save your presets in the directory FL Studio suggests, then it will appear on the menu under presets.
Getting New Plugins. FL Studio has a great selection of FX Plugins but people are always creating new ones, and you can find many of them on the web.
Some are free and some cost money. Surf the web kvraudio. The on-line reference press F1 in FL Studio contains in-depth step-by-step guides on how to install and use such third party plugins. CPU Considerations. I can use as many plugins as I want?!? Each plugin you use takes up a certain amount of your computers power. Some take more power than others. The number of plugins you can use before your computer starts grinding and running out of breath depends directly on your CPU speed.
One of the most useful for getting a loud commercial sounding mix is Fruity Limiter. Choose an Automation Pattern.
OK, this is important. You will be able to see the automation in the Pattern Clip as a background shading. As you learn more about what you are doing, you can break out of this mold, but you need to start simply. Right-click the record button and check Automation recording is ON! Record Some Live Tweaking. When you think you've got something groovy, make sure you've selected the Main Automation pattern and have selected Automation recording in the right-click menu on the record button, then press the Record Switch shown below.
You may hear a three-tick countdown first, depending on whether the 3. Then start the song and work your magic. The song will play once and then stop. Turn recording off and press Play in Playlist mode, with your pattern in the Playlist. You've just done your first Live Recording session! Important Note. When you've got the Recording Switch on and the loop is playing, moving a knob will erase over all the previously recorded tweaks from that point in the song until the end.
This can be frustrating, so often it's best to get the recording approximately the way you want it and then make further changes in the Event Editor described in the next section. What can be Recorded? Most knobs and sliders are recordable, including those that control Plugins.
But some controls aren't recordable. The quickest way to tell what's recordable is to mouse over a control and look for the red recording icon in the Hint Bar. If these steps appear, then you can record that control. Hint bar description Red Dot. Where is my data? All automation is recorded into the currently selected pattern see page To see it, in context, place the Pattern Clip in the Playlist track area, the display will show a mini-graph. You can record live tweaking moving of knobs on most Plugins, but not all knobs.
Experiment to find out. Always, always, always check the pattern selector before you start recording. Automation will be recorded into the selected pattern. Right-click on the record button to check Automation, Score notes and or Audio is ticked. Depending on what you want to record. Get your song laid out the way you want it before you start live recording.
This makes it much easier than trying to align automation to song structure. Always save a backup copy of your project before you start any live recording. That way if you mess things up or change your mind, you can go back to the clean copy. Save your project frequently during live recording.
If you accidentally tweak something and erase some events, you can always go back to any previous version. Get yourself an External Hardware controller to make your life easier. That's where the event editor comes in. Each time you move a knob during a recording session, the new setting is stored as an "event" for that knob at that moment in the pattern.
With the event editor, you have complete control over how the sound is tweaked during playback. This allows you to export the automation to a format that can be directly tweaked in the Playlist rather than in the editor. The PAN on the Snare sample, for instance. Let's assume you already did that in the previous section.
Right-click on the knob you automated, and select Edit Events from the pop-up menu. The screen you are looking at now is a lot like the Graph Editor described earlier. One difference is that this graph controls the level of a single knob or slider at a particular point in the song. OK, it's actually more complicated than that. Remember how we told you to keep all your live recording in a single pattern Pattern 2 and place this pattern once at the beginning of a song?
If you do that, then the bars in the Event Editor will match the bars in the Playlist. If you don't do that, you're on your own! The other main difference is that this graph is used to set Events bright vertical lines corresponding to the value of the knob you are setting that persist until the next event.
Event Editor Modes. The event editor has several modes, explained below:. Snap - Controls the time resolution horizontal. Draw tool - Left-click and drag to draw curves. Right-click and drag to draw straight lines OR to edit in interpolate mode. Modifier keys: Shift - Lock vertical position. Ctrl - Select time-line. Alt - Bypass snap. Brush tool - Bypasses the snap value. Ctrl - Select time- line.
Erase tool - Resets data to the value at the start of the selected range. Modifier keys: Ctrl - Select time-line. There is a limited form of undo available for the Event Editor.
Setting the Initial Event. You will notice that after live recording, the knob you recorded sometimes doesn't start in a sensible place when you play back the loop. This can be fixed by turning the knob to a good start position, and then right clicking the knob and selecting Init Events With This Position.
This sets the very first event so that the knob will always start where you want it. Getting a Feel for It. It takes some practice to master the event editor, and to be able to get a song to sound exactly the way you want it, but it's definitely worth it.
Keep practicing until you get it right! Live Recording Defeats Static Tweaking. If a knob has some events recorded on it, you can no longer just set it anywhere you want and expect it to stay there. You have to go through the Event Editor or start a new live recording session to change it. Introducing the Event LFO tool. Using the Event LFO. Make sure you're on the right pattern in the pattern selector.
See above. Notice the dialog has three sections. If you play with the controls in the Start and Shape sections, you should be able to create all kinds of cool effects. In the Start section, you can alter the value height , range depth , and speed length of the waves. In the Shape section you can alter the shape of the wave sine wave, saw-tooth, or square and the phase basically moves the waves left and right. Automation Clips move automate linked controls on the FL Studio interface or plugins.
They are closely related to Event automation. But unlike event data they are not bound to a specific Pattern Clip and exist as a special type of Generator, loaded into the Channel Rack.
Automation Clip data can be displayed in the Playlist window as a line-graph, as shown below. Select 'Create automation clip'. See Notes below. If no range is selected then the Automation Clip will span the entire song length.
However we will tell you now that external audio inputs come into FL Studio through the Mixer Input menus. There is one on each track, so get that sorted and you are on your way! The input menu shows a drop-down list of the available soundcard inputs mic, line etc. The screenshot above shows Mic 1 selected yet each mixer track has its own external input options menu. Input options will only be visible if an ASIO soundcard driver is active.
Note: The input names shown in the drop-down menu are provided by the soundcard driver and are often given strange names, so experimentation may be required to find the correct input. Some features however, are not available in some editions. Edison is a fully integrated audio editor and Mixer-track recorder. Edison loads into an effect slot in any Mixer track and will then record or play audio from that position. You may load as many instances of Edison as you require in any number of Mixer Tracks or Effects slots.
Don't use the Master track all audio from all tracks is routed there. Input selection - Select an external input see Audio Recording, page Effects - Place Edison before any effects loaded in the same Mixer track for a 'dry' recording. It is recommended to record all external audio dry as you can always add effects later on.
Press Stop on FL Studio when you are done. Playlist Clip-track. The selected region in the Sample Edit Window or whole sample if no selection is made will be copied and moved.
This technique is equivalent to sampling an acoustic instrument and allows us to 'borrow' impulses from very expensive hardware or real spaces that we would never have the chance to record in.
Naturally, the internet is brimming with free impulses for your downloading pleasure. The Edison Blur Tool works in a similar way to the Convolution Reverb, by multiplying an impulse sound in this case, noise , against the waveform. The result is to smear or 'blur' the sound. The multiplier function is determined by a user-selectable envelope. To preserve more of the original qualities of the sound, use narrower shaped envelopes. Whatever it sounds amazing when added to any sound.
The example below shows the effect of the selected EQ curve on a white noise sample. Hit me with your rhythm stick! I live for beats. Fast beats, slow beats, big beats…. The Export function exists for this purpose. Here's how to use it. Export to Wav, Ogg. This option is available from the Main File menu. Whether you choose Wav, Ogg or MP3, you will be asked to specify the name of the file and then the dialog below will appear.
If you want an explanation of every button, go to the on-line help F1, it's all there. Are you in SONG mode dude? Wav is the highest quality un-compressed sound file format. Expect to use about 10 MB per minute depending on Bit Depth.
If you want to share files on the Internet, MP3 is perfect. Should I Use "Background Rendering? But if you click on Background Rendering, FL Studio will minimize and continue to render unobtrusively in the background.
It takes longer…but the internet has plenty to see while you wait. Exporting to a Zipped Loop Package. This feature is useful if you want to transmit your FL Studio project over the web.
It takes your FL Studio file, plus all the samples used in that files, and puts them into one zip file. Note that it does not save the plugin Instruments you used, just the samples.
Project Bones and Project Data Files. These options let you save a lot of the information about your track. The Project Bones option saves a file with all your presets, automation information, and so on to be loaded later. Project Data Files saves all the samples and other raw data you used to a single location on your hard drive. There are a number of places on the web where artists can place their music in MP3 format for free.
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One is your typing-keyboard and the other is your mouse. With a controller attached you can move the knobs and switches in FL Studio, or play a plugin instrument like a synthesizer. Each knob on the controller can be linked to a different knob or slider on FL Studio.
If you have a controller, this section will tell you how to make it work with FL Studio. First we'll introduce a few of the more popular controllers, and then we'll tell you how to set them up. There are a range of small MIDI keyboard controllers out there, time to hit Google and check them out! Wow these are small like squirrels. Check the manual F1 key for more details. Press F10 to open the system settings. Try turning the knobs on your controller. With a team of extremely dedicated and quality lecturers, fl studio tutorial pdf download will not only be a place to share knowledge but also to help students get inspired to explore and discover many creative ideas from themselves.
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